XIV CREATIVE DIRECTOR &
LEADING GAME DESIGNER
The one behind it all, leading the XIV team as they seek to become one of the newest, and influential indie developers. Having attended W. Michigan, he obtained the vision behind Legends of Nesslifia after nearly two decades of video game designing, and the creative development of fantasy based literature, including various art mediums. Feeling an absence of a classic type RPG for the current landscape of gamers, Darryl has reached back into his own childhood to bring forth the Legends of Nesslifia… a traditional RPG for the new generation.
An alumni of Atlanta’s KSU, Adam Karlan serves as Co. Designer, and Technical Designer for XIV. From concept to creation, Adam focuses heavily on the development of various in-game mechanics. Karlan’s fingerprints can be found throughout every little detail behind all things which determine the natural development and progression of our characters and game play.
The visual artist known as Carnero serves as the Main Art Illustrator for XIV Digital Arts. A graduate of the University of Uberlandia, Brazil, he originally began working within the industry several years ago as a concept artist, but he now leads as an Art Illustrator for the last 3 years. After being selected from over 450 artists, Carnero was brought aboard the XIV team for his variety of range in art styles, and now works on the Legends of Nesslifia RPG series.
Challenging the idea of limitations is what the techno-legend lives for. Calvin joined the team of XIV as the Main Programmer for Legends of Nesslifia in the Spring of 2016. Calvin is a recent graduate of the Georgia Institute of Technology, obtaining his degree in computer science. Having lived the life of a gamer from a young age, his passion would eventually lead him to a dedication of creating the games we all love.
Str: 9 Con: 9
Dex: 13 Int: 15
Wis: 13 Cha: 999
Special Skills: Programming + 2
A KSU graduate in Computer Science. Andrew has enjoyed an intense love affair with games development for several years, having competed in over ten game jams. Andrew has been a life long fan of animation, art, pen and paper games, and video games, while mostly being passionate about their respective process of creation.